Zibai / Linnea / Columbina / Ineffa

Experimental

193,637 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

This team's rotation is not validated yet. The score may change.
A member of this team is not in gcsim yet and is calculated with Gscouter's own implementation. The score may change.
No community gcsim config exists for this team yet, so its rotation was written from a community guide. The score may change.

Score your own build

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Sources

Rotation script (gcsim)
# Zibai quick guide, Zibai / Linnea / Columbina / Ineffa:
#   Columbina E (Q) > Ineffa E (Q) > Linnea (N1) E or 5[E] > Zibai combo
# Ineffa's burst is skipped in the first rotation, then used when
# available, as the guide says. Linnea plays Super Mode, (N1) E. Full
# combo: E, then 4[N4 E]; if Q is available, N1 Q after an E. Spirit
# Steed's Stride needs 70 Phase Shift Radiance: Zibai attacks until she
# has it. Linnea's burst is left out (only for healing; on the fork it
# would stop Lumi, design §5.4).
active columbina;
let first = 1;
columbina skill;
if .columbina.burst.ready {
  columbina burst;
}
ineffa skill;
if first == 0 && .ineffa.burst.ready {
  ineffa burst;
}
first = 0;
linnea attack, skill;
zibai skill;
for let i = 0; i < 4; i = i + 1 {
  zibai attack:4;
  while .zibai.radiance > 0 && .zibai.radiance < 70 {
    zibai attack;
  }
  if .zibai.radiance >= 70 {
    zibai skill;
    if .zibai.burst.ready {
      zibai attack, burst;
    }
  }
}
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