82,560 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
此隊伍的循環尚未經過驗證,分數可能會變動。
此隊伍包含 gcsim 尚未支援的角色,使用 Gscouter 自行實作的版本計算,分數可能會變動。
此隊伍尚無社群 gcsim 設定,因此依照社群攻略編寫了輪轉,分數可能會變動。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
- https://keqingmains.com/q/vodyanitsa-quickguide/
- https://allthings.how/genshin-impact-vodyanitsa-best-build-and-teams-version-7-1/
循環腳本(gcsim)
# KQM Vodyanitsa quick guide, Stellar Swirl team with Mizuki
# (Vodyanitsa / Mizuki / Odette / Cryo Traveler), as written:
# Vodyanitsa E > Odette Q/E E > Traveler E N1C Q > Mizuki E (Q)
# Odette: "Burst every other rotation, starting from the second rotation
# onwards; otherwise, use her Skill" (an odq toggle; on her rotation she
# bursts if ready). Traveler: "Only cast Traveler's Skill on the first
# rotation" (a let first flag: E alone on the first rotation, E N1C Q
# after). Her burst is cast when ready: its 15 s cooldown is longer than
# the 14.7 s rotation, so it comes every other rotation at any ER. Mizuki: "Burst whenever available"; her combo is the harvested
# Yumemizuki Mizuki / Ineffa / Columbina / Ororon team's (E, burst when
# ready during Dreamdrifter, then a charged attack).
let first = 1;
let odq = 0;
active vodyanitsa;
vodyanitsa skill;
if odq == 1 && .odette.burst.ready {
odette burst, skill;
} else {
odette skill:2;
}
odq = 1 - odq;
travelercryo skill;
if first == 0 {
travelercryo attack, charge;
if .travelercryo.burst.ready {
travelercryo burst;
}
}
first = 0;
mizuki skill;
while .mizuki.status.dreamdrifter-state {
if .mizuki.burst.ready {
mizuki burst;
} else {
wait(1);
}
}
mizuki charge;