夜蘭 / 芙寧娜 / 希諾寧 / 千織

73,100 DPS

與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。

來源在其自身條件下回報單次循環為 71,529 DPS。

用自己的練度計算

只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。

來源

循環腳本(gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
  if action_id == .action.dash || ( char_id == .keys.char.yelan && action_id == .action.skill ) || ( char_id == .keys.char.chiori && action_id == .action.skill ) || ( char_id == .keys.char.xilonen && action_id == .action.skill ) {
    pick_up_crystallize("any");
  }
    
  return _execute_action(char_id, action_id, p);
}
active xilo;
for let i = 0; i < 4; i = i + 1 {
  xilonen burst;
  furina skill, dash, burst;
  xilonen skill, attack:2;
  chiori burst, skill:2;
  yelan burst, attack, skill, attack:4, dash, attack:4, dash, attack; 
  xilo skill, attack:2;
  yelan attack:5, dash, attack:4, skill; 
}

高命座循環

適用於C6 希諾寧, C6 芙寧娜, C6 千織, C6 夜蘭。計算分數時也會執行這些循環,並取對該配裝最好的一個。

循環腳本(gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
  if action_id == .action.dash || ( char_id == .keys.char.yelan && action_id == .action.skill ) || ( char_id == .keys.char.xilonen && action_id == .action.skill ) {
    pick_up_crystallize("any");
  }
    
  return _execute_action(char_id, action_id, p);
}
active furina;
for let i=0; i<4; i=i+1 {
  
  furina skill, dash, attack, burst, attack;
  
  xilonen skill, attack:2; pick_up_crystallize("any");
  
  chiori skill:2;
  
  yelan burst, attack;
  chiori burst, attack:2, skill:2;
  
  yelan skill;  pick_up_crystallize("any");
  
  yelan attack:3;
  xilonen skill, attack:2;
  chiori attack, skill, attack:3, dash, attack:3, skill:2; 
  yelan attack, skill; pick_up_crystallize("any");
    
  yelan attack;
}
正在計算… 最多可能需要一分鐘。