69,984 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 70,398 DPS for one rotation under its own conditions.
Score your own build
Only characters in the Character Showcase of your in-game profile can be loaded. Turn on "Show Character Details".
Sources
Rotation script (gcsim)
fn YaePlunge() {
yae jump;
if .airborne {
yae high_plunge[collision=rand()>0.5];
}
}
active yae;
for let x=0; x<4; x=x+1 {
yae skill:3;
ororon skill, burst;
furina skill, dash, burst;
xianyun skill, low_plunge, burst;
YaePlunge(); yae dash;
YaePlunge(); yae dash;
YaePlunge(); yae skill;
xianyun attack:2, charge;
YaePlunge(); yae dash;
YaePlunge(); yae dash;
YaePlunge(); yae dash;
YaePlunge(); yae dash;
YaePlunge();
if .yae.burst.ready && .yae.energy == .yae.energymax {
yae burst;
}
}