61,019 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 60,570 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn YaePlunge() {
yae jump;
if .airborne {
yae high_plunge[collision=rand()>0.5];
}
}
active yae;
for let x=0; x<4; x=x+1 {
yae skill:3;
lisa skill[hold=1], burst;
if !.lisa.mods.favonius-cd {
lisa attack;
}
furina skill, dash, burst;
xianyun skill, low_plunge, burst;
YaePlunge(); yae dash;
YaePlunge(); yae dash;
YaePlunge(); yae dash;
YaePlunge(); yae skill;
xianyun attack:2; sleep(20);
YaePlunge(); yae dash;
YaePlunge(); yae dash;
YaePlunge(); yae dash;
YaePlunge();
if .yae.burst.ready && .yae.energy == .yae.energymax {
yae burst;
}
}