Yae Miko / Furina / Kaedehara Kazuha / Xianyun

64,768 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 64,309 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
active yae;
fn YaePlunge() {
  yae jump;
  if .airborne {
    yae high_plunge[collision=rand()>0.5];
  }
}
for let i=0; i<4; i=i+1 {
  yae skill:3;
  
  furina skill, dash;
  
  if .furina.weapon == .keys.weapon.favsword && (!.furina.mods.favonius-cd || !.furina.burst.ready) {
    furina attack;
  }
  furina burst;
  
  xianyun skill, low_plunge, burst;

  kazuha skill, high_plunge, burst;
  
  YaePlunge(); yae dash;
  YaePlunge(); yae dash;
  YaePlunge(); yae skill;

  xianyun attack:2; sleep(20); 

  YaePlunge(); yae dash;
  YaePlunge(); yae dash;
  YaePlunge(); yae dash;
  YaePlunge();
  
  if .yae.burst.ready && .yae.energy == .yae.energymax {
    yae burst;
    
    kazuha skill, high_plunge;
  } else if .kazuha.skill.ready {
    kazuha skill, high_plunge;
  }
}
Calculating… This can take up to a minute.