59,029 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 72,928 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active navia;
furina skill, dash, burst;
navia skill, burst;
xianyun skill, low_plunge, burst;
yelan burst, attack, skill, attack;
for let n = 2; n > 0; n = n - 1 {
navia skill[hold=1];
for let h = 3; h > 0; h = h - 1 {
navia jump;
if .airborne {
navia high_plunge[collision=rand()>0.5], dash;
}
}
navia jump;
if .airborne {
navia high_plunge[collision=rand()>0.5], attack;
}
}
for let i = 0; i < 2; i = i + 1 {
yelan skill, attack;
xianyun skill, low_plunge;
furina skill, dash, burst;
xianyun burst;
if !i {
navia skill[hold=1];
}
navia burst;
yelan burst, attack, skill, attack;
for let n = 2; n > 0; n = n - 1 {
navia skill[hold=1];
for let h = 3; h > 0; h = h - 1 {
navia jump;
if .airborne {
navia high_plunge[collision=rand()>0.5], dash;
}
}
navia jump;
if .airborne {
navia high_plunge[collision=rand()>0.5], attack;
}
}
}
navia skill[hold=1];