41,655 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 42,782 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active zhongli;
for let i = 0; i < 5; i = i + 1 {
zhongli attack, skill[hold=1], dash;
while !.zhongli.mods.favonius-cd && !(.bennett.burst.ready && .yunjin.burst.ready) {
zhongli attack;
}
bennett skill, burst;
yunjin skill, burst;
while !.yunjin.mods.favonius-cd {
yunjin attack;
}
wanderer attack, skill;
while .wanderer.skydweller-points > 3 {
switch {
case .wanderer.normal < 3:
wanderer attack;
case .wanderer.mods.wanderer-a4:
wanderer dash;
default:
wanderer charge;
}
}
wanderer skill;
}