薇斯纳 / 旅行者 (冰) / 迪奥娜 / 砂糖

实验性

85,109 DPS

与你的结果计算方式相同(同一敌人、循环重复),使用该循环来源的社区 gcsim 配置中的练度。你自己的练度得分会有所不同。

该队伍的循环尚未经过验证,分数可能会变动。
该队伍包含 gcsim 尚未支持的角色,使用 Gscouter 自行实现的版本计算,分数可能会变动。
该队伍尚无社区 gcsim 配置,因此根据社区攻略编写了轮转,分数可能会变动。

用自己的练度计算

只能读取游戏内个人资料中“角色展柜”里的角色。请开启“显示角色详情”。

来源

循环脚本(gcsim)
# GameWith Vesna team guide, F2P Stellar Swirl team:
# Traveler E C Q > Diona E Q (tap) > Sucrose E > Vesna [combo]
# gcsim needs a normal attack before the Traveler's charged attack
# (E N1C Q, as in the KQM Sandrone guide). The Traveler and Diona burst
# when ready (no ER they reach gives a burst every rotation).
# Vesna's combo: E [N C E]x2 Q E [N C E]x2. With 5 Sword Essence per
# wind pinion (one with N1, two with each Charged Attack) its 8 attacks,
# the skill and the burst pay for all five Windborne Swords; when the
# burst is not ready, or the next sword is not, she keeps attacking
# ("use Normal and Charged Attacks to recharge her special Skill") until
# the fifth ends Armed for Action.
active travelercryo;
travelercryo skill, attack, charge;
if .travelercryo.burst.ready {
  travelercryo burst;
}
diona skill;
if .diona.burst.ready {
  diona burst;
}
sucrose skill;
vesna skill,
      attack, charge, skill,
      attack, charge, skill;
vesna burst;
while .vesna.armed {
  while .vesna.armed && !.vesna.skill.ready {
    vesna attack, charge;
  }
  if .vesna.armed {
    vesna skill;
  }
  if .vesna.armed {
    vesna attack, charge;
  }
}
正在计算… 最多可能需要一分钟。