薇斯納 / 七七 / 琺露珊 / 砂糖

實驗性

100,144 DPS

與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。

此隊伍的循環尚未經過驗證,分數可能會變動。
此隊伍包含 gcsim 尚未支援的角色,使用 Gscouter 自行實作的版本計算,分數可能會變動。
此隊伍尚無社群 gcsim 設定,因此依照社群攻略編寫了輪轉,分數可能會變動。

用自己的練度計算

只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。

來源

循環腳本(gcsim)
# Written in the order of the GameWith Vesna team guide's Stellar Swirl
# rotations (Cryo supports, then the other supports, then Vesna's
# combo): Qiqi E Q > Faruzan E C Q > Sucrose E > Vesna combo. GameWith's
# Stellar Swirl teams are Vesna / Odette / Cryo Traveler / Vodyanitsa
# and Vesna / Cryo Traveler / Diona / Sucrose; for the Cryo slots it
# lists Odette, the Cryo Traveler, Diona and Qiqi, and for the fourth
# slot Vodyanitsa, Faruzan, Sucrose, Lan Yan and Qiqi. The KQM
# Vodyanitsa quick guide also has C6 Faruzan replace Odette or the Cryo
# Traveler. Qiqi and Faruzan burst when ready. Faruzan's C is her hold-
# mode aimed shot. Sucrose uses only her skill, as in GameWith's
# rotations.
# Vesna's combo as in every Vesna team (GameWith's): E [N C E]x2 Q E [N
# C E]x2, the burst when ready. With 5 Sword Essence per wind pinion
# (one with N1, two with each Charged Attack) its 8 attacks, the skill
# and the burst pay for all five Windborne Swords; when the burst is not
# ready, or the next sword is not, she keeps attacking until the fifth
# ends Armed for Action.
# Since 2026-10-29 (fork 9104976, two wind pinions per Charged Attack)
# Vesna's combo is shorter and Diona or Faruzan no longer gets her burst
# back every rotation, so Vesna adds 1 N C pair after her burst: looped
# 98.9k without, 100.1k with 1, 96.0k with 2, 90.0k with 3, 84.3k with
# 4.
active qiqi;
qiqi skill;
if .qiqi.burst.ready {
  qiqi burst;
}
faruzan skill, aim;
if .faruzan.burst.ready {
  faruzan burst;
}
sucrose skill;
vesna skill,
      attack, charge, skill,
      attack, charge, skill;
if .vesna.burst.ready {
  vesna burst;
}
vesna attack, charge;
while .vesna.armed {
  while .vesna.armed && !.vesna.skill.ready {
    vesna attack, charge;
  }
  if .vesna.armed {
    vesna skill;
  }
  if .vesna.armed {
    vesna attack, charge;
  }
}
正在計算… 最多可能需要一分鐘。