薇斯納 / 奧黛塔 / 旅行者 / 迪奧娜

實驗性

122,454 DPS

與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。

此隊伍的循環尚未經過驗證,分數可能會變動。
此隊伍包含 gcsim 尚未支援的角色,使用 Gscouter 自行實作的版本計算,分數可能會變動。
此隊伍尚無社群 gcsim 設定,因此依照社群攻略編寫了輪轉,分數可能會變動。

用自己的練度計算

只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。

來源

循環腳本(gcsim)
# Written in the order of the GameWith Vesna team guide's Stellar Swirl
# rotations (Cryo supports, then the other supports, then Vesna's
# combo): Odette E E > Cryo Traveler E N1C Q > Diona E (hold) Q > Vesna
# combo. GameWith's Stellar Swirl teams are Vesna / Odette / Cryo
# Traveler / Vodyanitsa and Vesna / Cryo Traveler / Diona / Sucrose; for
# the Cryo slots it lists Odette, the Cryo Traveler, Diona and Qiqi, and
# for the fourth slot Vodyanitsa, Faruzan, Sucrose, Lan Yan and Qiqi.
# Cryo Traveler and Diona burst when ready. Diona holds her skill
# (GameWith: tap or hold), which feeds her burst better. gcsim needs a
# normal attack before the Traveler's charged attack.
# Vesna's combo as in every Vesna team (GameWith's): E [N C E]x2 Q E [N
# C E]x2, the burst when ready. With 5 Sword Essence per wind pinion
# (one with N1, two with each Charged Attack) its 8 attacks, the skill
# and the burst pay for all five Windborne Swords; when the burst is not
# ready, or the next sword is not, she keeps attacking until the fifth
# ends Armed for Action.
active odette;
odette skill:2;
travelercryo skill, attack, charge;
if .travelercryo.burst.ready {
  travelercryo burst;
}
diona skill[hold=1];
if .diona.burst.ready {
  diona burst;
}
vesna skill,
      attack, charge, skill,
      attack, charge, skill;
if .vesna.burst.ready {
  vesna burst;
}
while .vesna.armed {
  while .vesna.armed && !.vesna.skill.ready {
    vesna attack, charge;
  }
  if .vesna.armed {
    vesna skill;
  }
  if .vesna.armed {
    vesna attack, charge;
  }
}
正在計算… 最多可能需要一分鐘。