Vesna / Columbina / Ineffa / Sucrose

Experimental

80,530 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

This team's rotation is not validated yet. The score may change.
A member of this team is not in gcsim yet and is calculated with Gscouter's own implementation. The score may change.
No community gcsim config exists for this team yet, so its rotation was written from a community guide. The score may change.

Score your own build

Only characters in the Character Showcase of your in-game profile can be loaded. Turn on "Show Character Details".

Sources

Rotation script (gcsim)
# GameWith Vesna team guide, Anemo on-field driver team:
# Ineffa E (Q when available) > Columbina E Q > Sucrose E > Vesna [combo]
# Columbina bursts when ready (no ER her build reaches gives a burst
# every rotation).
# Vesna's combo: E [N C E]x2 Q E [N C E]x2. With 5
# Sword Essence per attack it pays for only four Windborne Swords even
# with the burst, so whenever the next one is not ready she keeps
# attacking ("use Normal and Charged Attacks to recharge her special
# Skill"), until the fifth ends Armed for Action.
active ineffa;
ineffa skill;
if .ineffa.burst.ready {
  ineffa burst;
}
columbina skill;
if .columbina.burst.ready {
  columbina burst;
}
sucrose skill;
vesna skill,
      attack, charge, skill,
      attack, charge, skill;
vesna burst;
while .vesna.armed {
  while .vesna.armed && !.vesna.skill.ready {
    vesna attack, charge;
  }
  if .vesna.armed {
    vesna skill;
  }
  if .vesna.armed {
    vesna attack, charge;
  }
}
Calculating… This can take up to a minute.