116,163 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 118,546 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn varesa_combo(amt) {
for let j = 0; j < amt; j = j + 1 {
if .varesa.skill.ready {
varesa skill, attack, high_plunge[collision=1];
} else {
varesa charge, high_plunge[collision=1];
}
if .varesa.energy >= 30 && .varesa.status.apex-drive {
varesa burst;
}
}
}
active varesa;
varesa attack;
for let i=0; i<4; i=i+1 {
if !i {
chev burst, skill[hold=1];
nicole attack:2, skill;
} else {
chev skill[hold=1], attack;
nicole burst, skill;
}
durin skill, skill, burst;
varesa_combo(6);
}
Rotations for higher constellations
For C6 Varesa, C6 Durin, C6 Nicole. The score also runs these and keeps the best for the build.
Rotation script (gcsim)
fn varesa_combo(amt) {
for let j = 0; j < amt; j = j + 1 {
if .varesa.skill.ready {
varesa skill, attack, high_plunge[collision=1];
} else {
varesa charge, high_plunge[collision=1];
}
if .varesa.energy >= 30 && .varesa.status.apex-drive {
varesa burst;
}
}
}
active varesa;
varesa attack;
for let i=0; i<4; i=i+1 {
nicole skill, attack;
durin skill, burst, skill;
chev skill[hold=1], attack, dash, burst;
varesa_combo(5);
}