Traveler / Xilonen / Bennett / Fischl

63,708 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 59,842 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
  if action_id == .action.dash {
	  pick_up_crystallize("any");
  }
	
  return _execute_action(char_id, action_id, p);
}
fn rand_c2() {
  let c2 = rand();
  if c2 < 1 { 
    c2 = 0;
  } else {
    c2 = 1;
  }
  
  return c2;
}
active bennett;
for let i=0; i<4; i=i+1 {
  
  bennett skill, burst;
  xilonen skill, attack:2;
  pick_up_crystallize("any");
  if .fischl.skill.ready {
    fischl attack, skill;
  } else {
    fischl attack:2, burst;
  }
  while .bennett.burst.cd > 30 {
    switch {
    case .luminegeo.skill.ready:
      luminegeo skill[short_hold=1, no_meteorite=rand_c2()], dash;
    case .luminegeo.burst.ready:
      luminegeo burst;
    case .xilonen.skill.ready:
      xilonen skill, attack:2;
      pick_up_crystallize("any");
    default:
      luminegeo attack;
    }
  }
}
Calculating… This can take up to a minute.