52,780 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 58,349 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active aetherelectro;
aetherelectro skill;
for let i=0; i<4; i=i+1 {
bennett skill, burst;
amy attack;
if !.amy.skill.ready {
amy attack, burst;
} else {
amy skill;
}
if .chev.burst.ready {
chev burst, skill[hold=1]:2;
} else {
chev skill[hold=1], attack;
}
while .aetherelectro.mods.bennett-field || .status.bennettburst {
switch {
case .aetherelectro.skill.ready:
aetherelectro skill[hits=3, amulet_delay=107];
case .aetherelectro.burst.ready:
aetherelectro burst;
case .aetherelectro.normal > 3 && .stam > 25:
aetherelectro charge;
case .aetherelectro.normal > 3 && .aetherelectro.dash.ready && .stam > 18:
aetherelectro dash;
default:
aetherelectro attack;
}
}
print("done");
}