67,499 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 66,179 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active fischl;
for let i = 0; i < 4; i = i + 1 {
fischl attack, skill;
xingqiu skill, burst, attack;
xiangling attack, burst, skill, attack;
sucrose attack, skill, walk;
sucrose attack:2;
if .sucrose.skill.ready {
sucrose skill, walk;
} else {
sucrose charge;
}
sucrose attack:2, walk, attack:2, walk, attack:2;
fischl attack:2, burst;
xingqiu attack:3;
sucrose attack:2, walk, attack:2, charge;
xiangling attack:2, skill, dash;
sucrose attack;
if.sucrose.burst.ready && .sucrose.energy == .sucrose.energymax {
sucrose burst;
} else {
sucrose attack, charge;
}
sucrose attack:2, walk, attack:2;
if .sucrose.skill.ready {
sucrose skill, walk;
} else {
sucrose attack, charge;
}
sucrose attack:2, walk, attack:2, walk, attack:3, charge;
}