Sucrose / Xiangling / Fischl / Sangonomiya Kokomi

56,143 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 55,530 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
active kokomi;
for let i=0; i<4; i=i+1 {
    let t = f();	
	fischl attack:2, skill;
	kokomi attack, skill;
	xiangling skill, attack;
	sucrose attack, skill, dash, attack:2;
	if .sucrose.skill.ready {
	  sucrose skill, dash, attack:2;
	}
	xiangling burst;
	kokomi attack, burst, attack:2, walk, attack:2, walk, attack:2, walk, attack:2, walk, attack:2, walk, attack:2;
	fischl attack:2, burst;
	xiangling skill, attack;
	sucrose attack, skill, dash;
	if .sucrose.burst.ready {
		sucrose burst;
	}
	while f() - t < 26*60 {
	  switch {
	  case .sucrose.normal == 4:
	    sucrose dash;
	  default:
	    sucrose attack;
	  }
	}
}
Calculating… This can take up to a minute.