59,137 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 66,575 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
let stddev = 3;
let mean = 12;
fn rand_delay() {
let del = randnorm() * stddev + mean;
delay(del);
}
active fischl;
for let r = 0; r < 4; r = r + 1 {
fischl attack:2, burst;
rand_delay();
kirara swap;
kirara skill, attack, burst;
rand_delay();
sucrose swap;
sucrose attack;
while !.element.t0.electro {
sucrose attack;
}
sucrose skill, dash, burst;
rand_delay();
keqing swap;
keqing skill, burst, skill,
attack, charge,
attack, charge,
attack, skill,
attack, charge,
attack, charge;
rand_delay();
fischl swap;
fischl skill, attack;
rand_delay();
kirara swap;
kirara skill, attack;
rand_delay();
sucrose swap;
while !.element.t0.electro {
sucrose attack;
}
sucrose skill, dash, attack:3;
rand_delay();
keqing swap;
keqing skill, burst, skill,
attack, charge,
attack, charge,
attack, skill,
attack, charge,
attack, charge;
if r < 3 {
rand_delay();
fischl swap;
}
}