138,085 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
此隊伍的循環尚未經過驗證,分數可能會變動。
此隊伍包含 gcsim 尚未支援的角色,使用 Gscouter 自行實作的版本計算,分數可能會變動。
此隊伍尚無社群 gcsim 設定,因此依照社群攻略編寫了輪轉,分數可能會變動。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
- https://keqingmains.com/q/vodyanitsa-quickguide/
- https://www.enjoygm.com/blog/genshin-impact/vodyanitsa-team-guide
- https://www.ldshop.gg/blog/genshin-impact/vodyanitsa-best-teams.html
- https://db.kqm.gg/db/jbPPNgPdzBWk
循環腳本(gcsim)
# enjoygm's Skirk / Citlali / Furina / Vodyanitsa. Rotation from the
# harvested Skirk / Furina / Citlali / Escoffier team with Vodyanitsa's
# skill in Escoffier's place; she bursts when ready. Citlali holds
# Thrilling Tales and stays the last swap before Skirk.
active furina;
furina attack, skill, dash;
citlali skill, attack;
vodyanitsa skill;
furina swap; wait(55);
skirk skill,
attack:5, dash,
attack:5, burst,
attack:5, dash,
attack:2, charge, dash,
attack:5;
furina swap;
for let i=0; i<4; i=i+1 {
furina burst;
vodyanitsa skill;
if .vodyanitsa.burst.ready {
vodyanitsa burst;
}
furina skill, dash, attack;
citlali swap;
let StartFrame = f();
while !.element.t0.hydro && f()-StartFrame < 55 {
wait(1);
}
citlali skill;
skirk skill,
attack:2, burst,
attack:5, dash,
attack:5, dash,
attack:5, dash,
attack:2, charge, dash,
attack:5, dash,
attack:2;
furina attack:2;
}