62,752 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 64,100 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active sethos;
sethos aim[hold=2];
for let i=0; i<4; i=i+1 {
if .chev.sets.no > 4 {
chev burst, skill[hold=1];
} else {
if .chev.burst.ready {
chev burst, skill[hold=1];
if i > 0 {
chev skill[hold=1]:2;
}
} else {
chev attack, skill[hold=1];
}
}
if .fischl.skill.ready {
fischl attack, skill;
} else {
fischl attack:2, burst;
}
if .mav.burst.ready && i == 0 {
mav burst, skill, dash;
} else if .mav.burst.ready {
mav burst, skill, dash, charge, dash;
} else {
mav attack, skill;
}
sethos skill, burst;
sethos attack:2, walk,
attack:2, walk,
attack:2, walk,
attack:2, walk,
attack:2, walk,
attack:2, walk,
attack:2, walk,
attack:2, skill:1,
attack:1;
sethos aim[hold=2]:1;
sethos attack;
}