53,325 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 57,040 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active razor;
fn RazorPlunge() {
razor jump;
if .airborne {
razor high_plunge[collision=rand()>0.5];
}
}
for let i = 0; i < 4; i = i + 1 {
xianyun skill, low_plunge, burst;
shenhe skill[hold=1];
if .shenhe.burst.ready {
shenhe burst;
}
rosaria skill, burst;
razor skill;
if .razor.burst.ready {
razor dash, burst;
}
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor skill;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge();
}