60,409 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 64,981 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active razor;
fn RazorPlunge() {
razor jump;
if .airborne {
razor high_plunge[collision=rand()>0.5];
}
}
for let x = 0; x < 4; x = x + 1 {
xianyun skill, low_plunge, burst;
if .amy.skill.ready {
amy attack:1, skill;
} else {
amy attack:2, burst;
}
rosaria skill;
if !.rosaria.mods.favonius-cd {
rosaria attack;
}
rosaria burst;
razor skill;
if .razor.burst.ready {
razor dash, burst, skill;
}
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor skill;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor attack;
}