63,382 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 65,297 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active razor;
fn RazorPlunge() {
razor jump;
if .airborne {
razor high_plunge[collision=rand()>0.5];
}
}
for let i = 0; i < 4; i = i + 1 {
if i > 0 && .esco.burst.ready && .esco.energy == .esco.energymax {
esco burst;
} else if i > 0 {
esco attack;
}
esco skill;
xianyun skill, low_plunge, burst;
rosaria skill, burst;
razor skill;
if .razor.burst.ready {
razor dash, burst;
}
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor skill;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge();
rosaria skill;
}