66,981 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 78,783 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active razor;
amy skill;
for let i=0; i<4; i=i+1 {
nahida skill;
if i > 0 && .nahida.burst.ready && .nahida.energy == .nahida.energymax {
nahida burst;
} else {
nahida attack, charge;
}
if .bennett.skill.cd {
nahida attack, charge;
}
bennett skill, burst;
if .amy.burst.ready {
amy attack:2, burst;
} else {
amy attack:1, skill;
}
razor skill, dash, attack, burst;
while .razor.infusion.bennett-fire-weapon {
if .razor.normal > 3 && .razor.skill.ready {
razor skill, dash;
} else if .razor.normal > 3 {
razor dash;
} else {
razor attack;
}
}
razor attack:1, dash;
razor attack:2;
print("done");
}