51,897 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 52,407 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active razor;
razor skill, dash;
for let i=0; i<4; i=i+1 {
furina skill, dash, burst;
jean skill, burst;
bennett skill, burst;
while !.razor.mods.razor-q {
if .razor.burst.ready {
if .razor.skill.ready {
razor skill, dash, attack, burst;
} else {
razor burst;
}
} else {
if .razor.skill.ready {
razor skill, dash, attack;
} else {
if .razor.normal > 3 {
if .razor.skill.ready {
razor skill, dash;
} else {
razor dash;
}
} else {
razor attack;
}
}
}
}
while .razor.infusion.bennett-fire-weapon {
if .razor.normal > 3 {
if .razor.skill.ready {
razor skill, dash;
} else {
razor dash;
}
} else {
razor attack;
}
}
if .razor.normal < 3 {
razor attack;
}
jean skill, attack;
bennett skill, attack;
razor skill, dash;
}