73,540 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 76,382 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn RazorPlunge() {
razor jump;
if .airborne {
razor high_plunge[collision=rand()>0.5];
}
}
active razor;
for let i=0; i<4; i=i+1 {
furina skill, dash, attack, burst;
xianyun skill, low_plunge, burst;
bennett skill, dash, burst;
razor skill, dash, burst, attack:1;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor skill, dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge(); razor dash;
RazorPlunge();
bennett skill, dash, attack;
razor skill, dash;
}