雷電將軍 / 芙寧娜 / 夜蘭 / 琴

70,448 DPS

與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。

來源在其自身條件下回報單次循環為 70,253 DPS。

用自己的練度計算

只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。

來源

循環腳本(gcsim)
active raiden;
raiden skill;
for let i = 0; i < 5; i = i + 1 {
  if i == 0 {
    furina skill, dash, burst;
  } else {
    furina skill, dash, attack, burst;
  }
  
  jean burst;
  
  yelan burst, attack;
  
  jean skill, attack;
  
  yelan skill, attack;
  
  raiden burst, attack:4, skill, attack:4, dash, attack:4, dash, attack:3;
  
  yelan skill, attack:1;
  
  jean attack, skill, attack;
}

高命座循環

適用於C6 夜蘭, C3 雷電將軍, C3 芙寧娜。計算分數時也會執行這些循環,並取對該配裝最好的一個。

循環腳本(gcsim)
fn rand_delay(mean, stddev) {
  let del = randnorm() * stddev + mean;
  if del > (mean + mean) {
    del = mean + mean;
  }
  delay(del);
}
let prev_char_id = -1;
let prev_action_id = -1;
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {

  if prev_char_id != char_id && action_id != .action.swap {
    execute_action(char_id, .action.swap, []);
  }

  if action_id == .action.swap {
    
    rand_delay(12, 3);
  } else if prev_action_id == .action.attack && action_id != .action.attack && action_id != .action.charge {
    
    rand_delay(3, 1);
  } else if prev_action_id != .action.attack {
    
    rand_delay(3, 1);
  }
  
  prev_char_id = char_id;
  prev_action_id = action_id;
  return _execute_action(char_id, action_id, p);
}
active raiden;
raiden skill;
for let i = 0; i < 5; i = i + 1 {
  furina burst, skill, dash;
  jean burst;
  yelan burst, attack, skill, attack, skill, attack:3;
  jean skill, attack;
  raiden burst, 
         attack:4, skill,
         attack:4, dash,
         attack:4, dash,
         attack:4;
}
正在計算… 最多可能需要一分鐘。