70,448 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
來源在其自身條件下回報單次循環為 70,253 DPS。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
循環腳本(gcsim)
active raiden;
raiden skill;
for let i = 0; i < 5; i = i + 1 {
if i == 0 {
furina skill, dash, burst;
} else {
furina skill, dash, attack, burst;
}
jean burst;
yelan burst, attack;
jean skill, attack;
yelan skill, attack;
raiden burst, attack:4, skill, attack:4, dash, attack:4, dash, attack:3;
yelan skill, attack:1;
jean attack, skill, attack;
}
高命座循環
適用於C6 夜蘭, C3 雷電將軍, C3 芙寧娜。計算分數時也會執行這些循環,並取對該配裝最好的一個。
循環腳本(gcsim)
fn rand_delay(mean, stddev) {
let del = randnorm() * stddev + mean;
if del > (mean + mean) {
del = mean + mean;
}
delay(del);
}
let prev_char_id = -1;
let prev_action_id = -1;
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if prev_char_id != char_id && action_id != .action.swap {
execute_action(char_id, .action.swap, []);
}
if action_id == .action.swap {
rand_delay(12, 3);
} else if prev_action_id == .action.attack && action_id != .action.attack && action_id != .action.charge {
rand_delay(3, 1);
} else if prev_action_id != .action.attack {
rand_delay(3, 1);
}
prev_char_id = char_id;
prev_action_id = action_id;
return _execute_action(char_id, action_id, p);
}
active raiden;
raiden skill;
for let i = 0; i < 5; i = i + 1 {
furina burst, skill, dash;
jean burst;
yelan burst, attack, skill, attack, skill, attack:3;
jean skill, attack;
raiden burst,
attack:4, skill,
attack:4, dash,
attack:4, dash,
attack:4;
}