54,682 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 55,051 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active furina;
let rotation = 0;
for {
switch {
case .furina.burst.ready && .furina.skill.ready && .furina.swap.ready:
furina skill, dash, burst;
pick_up_crystallize("any");
if rotation { furina attack; }
case .yelan.burst.ready && .yelan.swap.ready:
yelan burst, attack;
case .yelan.skill.ready && .yelan.swap.ready:
yelan skill, attack;
pick_up_crystallize("any");
case .chiori.skill.ready && .chiori.swap.ready:
chiori skill:2;
case .noelle.skill.ready && .noelle.swap.ready:
noelle skill;
if .noelle.status.noelle-burst { noelle attack:2; }
case .noelle.burst.ready && .noelle.swap.ready && !.noelle.status.noelle-burst:
noelle burst;
noelle attack:2;
rotation = rotation + 1;
case .noelle.normal == 4:
noelle dash;
pick_up_crystallize("any");
case .noelle.status.noelle-burst:
noelle attack;
case .noelle.onfield:
noelle attack;
case .yelan.onfield:
yelan attack;
case .chiori.onfield:
chiori attack;
case .furina.onfield:
furina attack;
}
}