30,624 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 55,478 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
let normal_attack_state = 1;
let c_right = 1;
active xingqiu;
for let i = 0; i < 5; i = i + 1 {
xingqiu burst, attack:2;
bennett skill, attack, burst;
beidou attack, skill[counter=1], burst, attack;
xingqiu attack, skill, dash, attack:2;
let start = f();
while f() - start < 10*60 {
switch {
case .ningguang.skill.ready:
ningguang skill, dash;
case .ningguang.burst.ready:
ningguang burst;
case .state == normal_attack_state:
switch .ningguang.prevAttack {
case c_right:
ningguang walk;
default:
ningguang charge;
}
default:
ningguang attack;
}
}
beidou skill[counter=1], attack:2;
bennett skill, attack:3;
print("end");
}