Ningguang / Fischl / Furina / Xilonen

66,211 DPS

Calcolato come i tuoi risultati, contro lo stesso nemico ripetendo la rotazione, con la build della configurazione gcsim della community da cui proviene la rotazione. La tua build otterrà un punteggio diverso.

La fonte riporta 65,432 DPS per una rotazione nelle proprie condizioni.

Calcola la tua build

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Fonti

Script della rotazione (gcsim)
fn rand_delay(mean, stddev, min, max) {
  
  let del = randnorm() * stddev + mean;

  if del < min {
    del = min;
  } else if del > max {
    del = max;
  }

  delay(del);
}
let prev_char_id = -1;
let prev_action_id = -1;
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {

  if action_id == .action.dash || action_id == .action.walk {
  	pick_up_crystallize("any"); 
  }
  
  if prev_char_id != char_id && action_id != .action.swap {
    execute_action(char_id, .action.swap, []);
  }
  if action_id == .action.swap {

    rand_delay(14, 4, 6, 20);
  } else if prev_action_id == .action.attack && action_id == .action.attack {
    
  } else if prev_action_id == .action.attack && action_id == .action.charge {
    
  } else if prev_action_id == .action.swap && action_id == .action.burst {
    
  } else if prev_action_id != .action.swap  {

    rand_delay(2, 4, 0, 8);
  } else if prev_action_id == .action.swap {

    rand_delay(12, 6, 6, 18);
  }
  
  prev_char_id = char_id;
  prev_action_id = action_id;
  return _execute_action(char_id, action_id, p);
}
active xilonen;
for let i=0; i<3; i=i+1 {
  xilonen burst;
  furina skill, dash, burst;
  fischl attack, skill;
  xilonen skill, attack:2;
  pick_up_crystallize("any");
  ningguang attack, skill, dash, attack, charge, burst, walk, charge, attack, walk, attack, charge;
  
  fischl attack:2, burst;
  xilonen skill, attack:2;
  pick_up_crystallize("any");
  ningguang attack, skill, dash, attack, walk, attack, charge, burst, walk, attack, charge;
}
Calcolo in corso… Può richiedere fino a un minuto.