Neuvillette / Yae Miko / Kaedehara Kazuha / Zhongli
48,801 DPS
Berechnet wie deine Ergebnisse, gegen denselben Gegner mit wiederholter Rotation, mit dem Build aus der gcsim-Konfiguration der Community, aus der die Rotation stammt. Dein eigener Build erzielt eine andere Wertung.
Die Quelle gibt 48,856 DPS für eine Rotation unter ihren eigenen Bedingungen an.
Eigenen Build berechnen
Nur Charaktere aus der Charakterpräsentation deines Spielprofils können geladen werden. Aktiviere „Charakterdetails anzeigen“.
Quellen
Rotationsskript (gcsim)
fn rand_delay(mean, stddev) {
let del = randnorm() * stddev + mean;
if del > (mean + mean) {
del = mean + mean;
}
delay(del);
}
let prev_char_id = -1;
let prev_action_id = -1;
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if prev_char_id != char_id && action_id != .action.swap {
execute_action(char_id, .action.swap, []);
}
if action_id == .action.swap {
rand_delay(12, 3);
} else if prev_action_id == .action.attack && action_id != .action.attack && action_id != .action.charge {
rand_delay(3, 1);
} else if prev_action_id != .action.attack {
rand_delay(3, 1);
}
prev_char_id = char_id;
prev_action_id = action_id;
return _execute_action(char_id, action_id, p);
}
active neuvillette;
for let x=0; x<4; x=x+1 {
neuvillette attack;
kazuha burst;
zhongli skill[hold=1], dash, dash, attack;
for let k=0; k<10; k=k+1 {
if .gadgets.crystallizeshard.hydro > 0 { pick_up_crystallize("hydro"); break; }
else if .gadgets.crystallizeshard.electro > 0 { pick_up_crystallize("electro"); break; }
wait(1);
}
yae skill:3;
kazuha skill, high_plunge;
neuvillette skill, charge, burst, charge;
zhongli skill[hold=1], dash, dash, attack;
for let k=0; k<10; k=k+1 {
if .gadgets.crystallizeshard.hydro > 0 { pick_up_crystallize("hydro"); break; }
else if .gadgets.crystallizeshard.electro > 0 { pick_up_crystallize("electro"); break; }
wait(1);
}
kazuha skill, high_plunge;
yae skill:3;
neuvillette charge, skill, charge;
}
wait(173);