168,260 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
此隊伍的循環尚未經過驗證,分數可能會變動。
此隊伍包含 gcsim 尚未支援的角色,使用 Gscouter 自行實作的版本計算,分數可能會變動。
此隊伍尚無社群 gcsim 設定,因此依照社群攻略編寫了輪轉,分數可能會變動。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
循環腳本(gcsim)
# HoYoLAB post 44026962, "the strongest possible team and rotation for
# Nefer" (C0R0, 183k DPS in game):
# rot 1: Lauma QhE, Bina QE, Sucrose EdQ, Nefer E 3Cd E 2Cd CQ, Bina C
# rot 2: Lauma QhE, Bina QE, Sucrose Ed, Nefer E 3Cd E 3Cd, Sucrose Ed, Bina C
# Lauma holds her skill when there is Verdant Dew, otherwise taps it; the
# check follows her burst, after Columbina's charged attack has spent its
# Dew. Nefer's charged attacks are held (Slither) until Dew turns them
# into Phantasm Performance.
active lauma;
let r = 0;
lauma burst;
if .dew > 0 {
lauma skill[hold=1];
} else {
lauma skill;
}
if .columbina.burst.ready {
columbina burst;
}
columbina skill;
sucrose skill, dash;
if r == 0 && .sucrose.burst.ready {
sucrose burst;
}
nefer skill, charge[hold=150], dash, charge[hold=150], dash, charge[hold=150], dash,
skill, charge[hold=150], dash, charge[hold=150], dash;
if r == 0 {
nefer charge[hold=150];
if .nefer.burst.ready {
nefer burst;
}
} else {
nefer charge[hold=150], dash;
sucrose skill, dash;
}
columbina charge;
r = 1 - r;