Navia / Zhongli / Furina / Xianyun

56,916 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 56,014 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
  if action_id == .action.dash {
	pick_up_crystallize("any"); 
  }
	
  return _execute_action(char_id, action_id, p);
}
active zhongli;
for let x = 0; x < 4; x = x + 1 {
  zhongli skill[hold_nostele=1], dash;
  while !.zhongli.mods.favonius-cd {
    zhongli attack;
  }
  navia burst;
  furina skill, dash, burst;
  while !.furina.mods.favonius-cd {
    furina attack;
  }
  xianyun skill, low_plunge, burst;
  pick_up_crystallize("any"); 
  navia skill[hold=1];
  for let h = 4; h > 0; h = h - 1 {
    navia jump;
    if .airborne {
      navia high_plunge[collision=rand()>0.5], dash;
    }
  }
  zhongli attack:3;
  for let n=0; n<2; n=n+1 {
    if !.zhongli.mods.favonius-cd {
      zhongli attack;
    }
  }
  navia skill[hold=1];
  for let h = 4; h > 0; h = h - 1 {
    navia jump;
    if .airborne {
      navia high_plunge[collision=rand()>0.5], dash;
    }
  }
}
Calculating… This can take up to a minute.