53,272 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 52,844 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if action_id == .action.dash || ( char_id == .keys.char.yelan && action_id == .action.skill ) {
pick_up_crystallize("any");
}
return _execute_action(char_id, action_id, p);
}
active gorou;
for let x=0; x<4; x=x+1 {
gorou attack:2, skill;
while !.gorou.mods.favonius-cd {
gorou attack;
}
navia burst;
yelan attack, skill, burst, attack;
while !.yelan.mods.favonius-cd {
yelan attack;
}
gorou burst;
chiori skill:2;
print(.navia.shrapnel);
navia skill[hold=1], attack:2, dash, attack:2, dash, attack:2;
yelan attack:2, skill;
print(.navia.shrapnel);
navia skill[hold=1], attack:2, dash, attack:2, dash, attack:2;
navia attack;
}