娜维娅 / 希诺宁 / 芙宁娜 / 玛薇卡

85,603 DPS

与你的结果计算方式相同(同一敌人、循环重复),使用该循环来源的社区 gcsim 配置中的练度。你自己的练度得分会有所不同。

来源在其自身条件下报告单次循环为 81,178 DPS。

用自己的练度计算

只能读取游戏内个人资料中“角色展柜”里的角色。请开启“显示角色详情”。

来源

循环脚本(gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
  if action_id == .action.dash || ( char_id == .keys.char.xilonen && action_id == .action.skill ) || ( char_id == .keys.char.mavuika && action_id == .action.charge ) {
    pick_up_crystallize("any"); 
  }
  return _execute_action(char_id, action_id, p);
}
fn naviaskill() {
  if .navia.shrapnel >=3 { 
    navia skill;
  } else {
    navia skill[hold=1];
  }
}
active navia; 
for let i=0; i<4; i=i+1 {
  xilonen skill, burst, attack:2;
  furina skill, dash, attack, burst;
  navia burst;
  mavuika burst, skill;                    print(.navia.shrapnel);
  xilonen skill, attack:2;                 print(.navia.shrapnel);
  naviaskill();
  navia attack:3, dash, attack:2;          print(.navia.shrapnel);
  naviaskill();
  navia attack:3, dash, attack:2;          print(.navia.shrapnel);
}

高命座循环

适用于C6 娜维娅, C6 希诺宁, C6 芙宁娜, C6 玛薇卡。计算分数时也会运行这些循环,并取对该配装最好的一个。

循环脚本(gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
  if action_id == .action.dash {
	  pick_up_crystallize("any"); 
  }
	
  return _execute_action(char_id, action_id, p);
}
active mavuika;
fn naviaskill() {
  if .navia.shrapnel == 6 { 
    navia skill;
  } else {
    navia skill[hold=1];
  }
}
for let i=0; i<4; i=i+1 {
  mavuika skill, attack;
  furina skill, dash, attack;
  xilonen skill, attack:2;
  navia burst;
  furina burst, attack;
  mavuika burst, charge, dash;                      print(.navia.shrapnel);
  naviaskill();
  navia attack:2, dash, attack:2, dash, attack:2;   print(.navia.shrapnel);
  xilonen skill, attack:2;                          print(.navia.shrapnel);
  naviaskill();
  navia attack:3, dash;                             print(.navia.shrapnel);
  if i == 0 || i == 3 {
    naviaskill();
  } else {
    navia attack:2;
  }
}
正在计算… 最多可能需要一分钟。