65,077 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
來源在其自身條件下回報單次循環為 70,278 DPS。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
循環腳本(gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if action_id == .action.dash {
pick_up_crystallize("any");
}
return _execute_action(char_id, action_id, p);
}
active navia;
navia burst;
for let i=0; i<4; i=i+1 {
furina skill, dash, attack, burst;
xilonen skill, burst, attack:2;
bennett skill, burst;
if i {
navia burst;
}
navia skill[hold=1], attack:2, dash, attack:2, dash, attack:2;
navia skill[hold=1], attack:2, dash, attack:2, dash, attack:2;
if i == 0 || i == 3 {
navia skill[hold=1], attack:2;
}
}
高命座循環
適用於C6 娜維婭, C6 芙寧娜, C6 希諾寧。計算分數時也會執行這些循環,並取對該配裝最好的一個。
循環腳本(gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if action_id == .action.dash {
pick_up_crystallize("any");
}
return _execute_action(char_id, action_id, p);
}
active navia;
navia burst;
for let i=0; i<4; i=i+1 {
furina skill, dash, burst, attack:2;
xilonen skill, attack:2;
if i {
navia burst;
}
bennett skill, burst;
navia skill[hold=1], attack:2, dash, attack:2, dash, attack:2;
xilonen skill, attack:2;
navia skill[hold=1], attack:2, dash, attack:2, dash, attack;
if .navia.skill.ready {
navia skill[hold=1], attack;
} else {
navia attack;
}
}