57,503 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
來源在其自身條件下回報單次循環為 60,263 DPS。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
循環腳本(gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if action_id == .action.dash || ( char_id == .keys.char.xilonen && action_id == .action.skill ) || ( char_id == .keys.char.shenhe && action_id == .action.skill ) {
pick_up_crystallize("any");
}
return _execute_action(char_id, action_id, p);
}
fn naviaSkill() {
if .navia.shrapnel < 3 || .navia.sets.ap >= 4 {
navia skill[hold=1]; pick_up_crystallize("any");
} else {
navia skill;
}
}
active navia;
for let i = 0; i < 4; i = i + 1 {
if !is_even(i) {
xilonen burst;
}
xilonen skill, attack:2;
navia burst;
shenhe skill, burst;
ayaka skill, dash, attack, burst;
naviaSkill();
navia attack:2, dash, attack:2, dash, attack:2;
if i == 0 {
shenhe skill, attack;
} else {
shenhe skill, attack;
}
if i == 0 || i == 3 {
ayaka dash, skill;
} else {
ayaka dash, skill, attack:2;
}
if i == 0 || i == 3 {
naviaSkill();
navia attack:2, dash, attack:2, skill;
} else {
naviaSkill();
navia attack:2, dash, attack:3;
}
}