娜維婭 / 芙寧娜 / 菲謝爾 / 白朮

59,870 DPS

與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。

來源在其自身條件下回報單次循環為 62,956 DPS。

用自己的練度計算

只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。

來源

循環腳本(gcsim)
fn rand_delay(mean, stddev) {
  let del = randnorm() * stddev + mean;
  if del > (mean + mean) {
    del = mean + mean;
  }
  delay(del);
}
let prev_char_id = -1;
let prev_action_id = -1;
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {

  if prev_char_id != char_id && action_id != .action.swap {
    execute_action(char_id, .action.swap, []);
  }

  if action_id == .action.swap {
    
    rand_delay(12, 3);
  }
  
  prev_char_id = char_id;
  prev_action_id = action_id;
  return _execute_action(char_id, action_id, p);
}
active furina;
for let i=0; i<4; i=i+1 {
    furina skill, dash, attack;                    pick_up_crystallize("any");
    fischl attack:2, skill, dash;                  pick_up_crystallize("any");
    navia burst;
    furina burst;
    baizhu skill, burst;
      print(.navia.shrapnel);
    navia skill[hold=1], attack:3, dash;           pick_up_crystallize("any");
    navia attack:2;                                
    fischl attack:2, burst;                        pick_up_crystallize("any"); 
      print(.navia.shrapnel);
    navia skill[hold=1], attack:3, dash;           pick_up_crystallize("any");
    navia attack:2;
    baizhu skill, dash, attack;                    pick_up_crystallize("any");
      print(.navia.shrapnel);
    if !.navia.skill.ready {
    navia attack, dash;                            pick_up_crystallize("any");
    }
    navia skill[hold=1], attack:3, dash;           pick_up_crystallize("any");
    navia attack:2;
}
正在計算… 最多可能需要一分鐘。