Navia / Furina / Chiori / Sangonomiya Kokomi

56,782 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 57,496 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
  if action_id == .action.dash {
	pick_up_crystallize("any"); 
  }
	
  return _execute_action(char_id, action_id, p);
}
active furina;
for let x = 0; x < 4; x = x + 1 {
  furina skill, dash, burst;
  navia burst;
  chiori skill:2;
  kokomi skill, dash, attack; 
  navia skill[hold=1], attack:3, dash, attack:2;
  kokomi burst, attack:3, dash, attack:3, dash;
  navia skill[hold=1], attack:3, dash, attack:2;
  if .navia.skill.ready {
    navia skill[hold=1];
  }
}
Calculating… This can take up to a minute.