62,119 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
來源在其自身條件下回報單次循環為 63,898 DPS。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
循環腳本(gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if action_id == .action.dash {
pick_up_crystallize("any");
}
return _execute_action(char_id, action_id, p);
}
active furina;
for let x=0; x<4; x=x+1 {
furina skill, dash, attack, burst;
if !.furina.mods.favonius-cd {
furina attack;
}
navia burst;
chiori skill:2;
bennett burst, skill;
print(.navia.shrapnel);
navia skill[hold=1], attack:3, dash, attack:2;
if !x==0 && (.chiori.burst.ready && .chiori.energy == .chiori.energymax) {
chiori burst;
} else {
bennett skill, attack;
}
print(.navia.shrapnel);
navia skill[hold=1], attack:3, dash, attack:2;
if .navia.skill.ready {
navia skill[hold=1], attack;
}
bennett skill, attack;
}
高命座循環
適用於C6 娜維婭, C6 芙寧娜, C6 千織。計算分數時也會執行這些循環,並取對該配裝最好的一個。
循環腳本(gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if action_id == .action.dash {
pick_up_crystallize("any");
}
return _execute_action(char_id, action_id, p);
}
active chiori;
chiori skill:2;
navia burst;
for let i=0; i<4; i=i+1 {
furina skill, dash, burst, attack:2;
if i {
navia burst;
}
bennett skill, burst;
chiori skill:2;
navia dash;
navia skill[hold=1], attack:2, dash, attack:2, dash, attack:2;
chiori skill:2;
navia skill[hold=1], attack:2, dash, attack:2, dash, attack;
if .navia.skill.ready {
navia skill, attack:2;
} else {
navia attack, dash;
}
}