瑪拉妮 / 莫娜 / 砂糖 / 瑪薇卡

88,492 DPS

與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。

來源在其自身條件下回報單次循環為 94,175 DPS。

用自己的練度計算

只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。

來源

循環腳本(gcsim)
active mavuika;
fn mualani_combo2() {
  
  while .mualani.nightsoul.state {
    for let k=0; k<2; k=k+1 {
      while .mualani.momentum < 3 {
        mualani walk[f=1];
      }
      mualani attack;
    }
    break;
  }
}
fn mualani_combo3() {
  
  while .mualani.nightsoul.state {
    for let k=0; k<3; k=k+1 {
      while .mualani.momentum < 3 {
        mualani walk[f=1];
      }
      mualani attack;
    }
    break;
  }
}
for let i=0; i<5; i=i+1 {
  
  mona attack, skill;
  
  mavuika burst, charge, dash, charge, dash, charge, skill;
 
  if is_even(i) {
    mona attack:2;
  }
  mona burst;
  
  sucrose skill, dash;
  if .sucrose.burst.ready {
    sucrose burst;
  } 
 
  mualani skill;
  if .mualani.burst.ready {
    mualani walk, burst;
    mualani_combo2();
  }
  else {
    mualani_combo3();
  }

}

高命座循環

適用於C1 瑪拉妮, C4 莫娜。計算分數時也會執行這些循環,並取對該配裝最好的一個。

循環腳本(gcsim)
active mavuika;
fn mualani_combo1() {
  
  while .mualani.nightsoul.state {
    for let k=0; k<1; k=k+1 {
      while .mualani.momentum < 3 {
        mualani walk[f=1];
      }
      mualani attack;
    }
    break;
  }
}
fn mualani_combo2() {
  
  while .mualani.nightsoul.state {
    for let k=0; k<2; k=k+1 {
      while .mualani.momentum < 3 {
        mualani walk[f=1];
      }
      mualani attack;
    }
    break;
  }
}
fn mualani_combo3() {
  
  while .mualani.nightsoul.state {
    for let k=0; k<3; k=k+1 {
      while .mualani.momentum < 3 {
        mualani walk[f=1];
      }
      mualani attack;
    }
    break;
  }
}
for let i=0; i<4; i=i+1 {
  mona attack, skill;
  mavuika burst, skill;
  mona burst, attack;
  sucrose skill, dash, attack;
  mualani skill;
  mualani_combo1();
  mualani skill, walk, burst[travel=0];
  mona attack, walk, charge;
  sucrose attack, skill;
  if .sucrose.burst.ready {
    sucrose burst;
  } else {
    sucrose charge;
  }
  mualani skill;
  mualani_combo1();
  mualani skill;
}

適用於C4 莫娜。計算分數時也會執行這些循環,並取對該配裝最好的一個。

循環腳本(gcsim)
active mavuika;
fn mualani_combo2() {
  
  while .mualani.nightsoul.state {
    for let k=0; k<2; k=k+1 {
      while .mualani.momentum < 3 {
        mualani walk[f=1];
      }
      mualani attack;
    }
    break;
  }
  mualani walk[f=1];
}
fn mualani_combo3() {
  
  while .mualani.nightsoul.state {
    for let k=0; k<3; k=k+1 {
      while .mualani.momentum < 3 {
        mualani walk[f=1];
      }
      mualani attack;
    }
    break;
  }
  mualani walk[f=1];
}
for let i=0; i<6; i=i+1 {
  
  mona skill;
  
  if .mav.burst.ready {
    mav burst, skill, attack;
  } else {
    mav charge, skill[hold=1];
  }
  mona burst, attack;
  sucrose skill, dash;
  if .sucrose.burst.ready {
    sucrose burst;
  }
  mualani skill;
  if .mualani.burst.ready {
    mualani walk, burst;
    mualani_combo2();
  }
  else {
    mualani_combo3();
  }

}
正在計算… 最多可能需要一分鐘。