瑪拉妮 / 坎蒂絲 / 砂糖 / 香菱

64,803 DPS

與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。

來源在其自身條件下回報單次循環為 63,785 DPS。

用自己的練度計算

只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。

來源

循環腳本(gcsim)
active mualani;
fn mualani_combo() {
  
  while .mualani.nightsoul.state {
    for let k=0; k<3; k=k+1 {
      while .mualani.momentum < 3 {
        mualani walk[f=1];
      }
      mualani attack;
    }
    break;
  }
}
mualani attack; 
for let i=0; i<2; i=i+1 {
  sucrose skill;
  xiangling burst, skill, dash;  
  candace skill, burst, attack;
  if !.candace.mods.favonius-cd {
    candace attack;
  } else {
    wait(8); 
  }
  mualani burst;
  mualani skill;
  mualani_combo();
  mualani walk[f=1];
  candace skill, attack:2, dash, burst;
  xiangling attack:3;
  if !.xiangling.mods.favonius-cd {
    xiangling attack;
  }
  xiangling skill, dash;
  sucrose skill, dash, attack, burst;
  mualani skill;
  mualani_combo();
  if .mualani.nightsoul.state {
    mualani skill; 
  }
  while !.element.t0.hydro {
    mualani attack;
  }
}

高命座循環

適用於C6 坎蒂絲。計算分數時也會執行這些循環,並取對該配裝最好的一個。

循環腳本(gcsim)
active candace;
fn mualani_combo() {
  
  while .mualani.nightsoul.state {
    for let k=0; k<3; k=k+1 {
      while .mualani.momentum < 3 {
        mualani walk[f=1];
      }
      mualani attack;
    }
    break;
  }
}
for let i=0; i<2; i=i+1 {
  candace skill, burst, attack;
  if !.candace.mods.favonius-cd && .candace.weapon == .keys.weapon.favlance {
    candace attack;
  } else {
    wait(8); 
  }
  xiangling burst, skill, dash, attack; 
  sucrose skill, dash, attack;          
  mualani skill;
  mualani_combo();
  mualani burst;
  candace attack:2, skill;              
  if !.candace.mods.favonius-cd && .candace.weapon == .keys.weapon.favlance{
    candace attack;
  }
  xiangling attack:3;                   
  if !.xiangling.mods.favonius-cd && .xiangling.weapon == .keys.weapon.favlance{
    xiangling attack;
  }
  xiangling skill, dash;
  sucrose skill, dash, burst, attack;   
  mualani skill;
  mualani_combo();
  mualani walk[f=1];
}

適用於C6 坎蒂絲。計算分數時也會執行這些循環,並取對該配裝最好的一個。

循環腳本(gcsim)
fn mualani_combo() {
  while .mualani.nightsoul.state {
    for let k=0; k<3; k=k+1 {
      while .mualani.momentum < 3 {
        mualani walk[f=1];
      }
      mualani attack;
    }
    break;
  }
  mualani walk[f=1];
}
active candace;
for let i=0; i<2; i=i+1 {
  candace burst,skill;
  sucrose attack,skill;
  xiangling burst,skill;
  
  mualani skill;
  mualani_combo();
  mualani burst;
  
  candace attack:2,skill;
  xiangling skill;
  sucrose attack,skill,burst;
  mualani skill;
  mualani_combo();
}
正在計算… 最多可能需要一分鐘。