70,308 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 88,244 DPS for one rotation under its own conditions.
This team's rotation is not validated yet. The score may change.
Score your own build
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Sources
Rotation script (gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if action_id == .action.dash
|| ( char_id == .keys.char.chiori && action_id == .action.skill && !.chiori.status.chiori-a1-window )
|| ( char_id == .keys.char.xilonen && action_id == .action.skill )
|| ( char_id == .keys.char.mavuika && action_id == .action.charge ) {
pick_up_crystallize("any");
}
return _execute_action(char_id, action_id, p);
}
active mavuika;
mavuika skill;
xilonen skill, attack:2;
bennett skill, dash, burst;
chiori burst, skill:2;
mavuika burst, charge:2, dash,
charge:2, dash,
charge:2, dash,
charge:2, dash,
charge:2, dash,
charge:2, dash,
skill;
for let i = 0; i < 2; i = i + 1 {
xilonen skill, burst, attack:2;
bennett skill, dash, burst;
if .chiori.burst.ready {
chiori burst;
} else {
chiori attack:2;
}
chiori skill:2;
mavuika charge, burst, charge:2, dash,
charge:2, dash,
charge:2, dash,
charge:2, dash,
charge:2, dash,
charge, skill, dash;
}