林尼 / 香菱 / 楓原萬葉 / 班尼特

63,433 DPS

與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。

來源在其自身條件下回報單次循環為 66,129 DPS。

用自己的練度計算

只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。

來源

循環腳本(gcsim)
let n = 2;
let m = 6;
fn rand_delay() {
  let del = rand() * (m - n + 1) + n;
  delay(del);
  print(del);
}
active lyney;
rand_delay();
lyney aim[weakspot=1];
for let r = 4; r > 0; r = r - 1 {
  rand_delay();
  kazuha swap;
  rand_delay();
  kazuha skill, high_plunge;
  rand_delay();
  while !.kazuha.mods.favonius-cd && !.kazuha.burst.ready {
      kazuha attack;
  }
  rand_delay();
  kazuha burst;
  rand_delay();
  bennett swap;
  bennett burst;
  rand_delay();
  bennett skill;
  rand_delay();
  xiangling swap;
  xiangling burst, skill;
  rand_delay();
  xiangling dash;
  rand_delay();
  kazuha swap;
  rand_delay();
  kazuha skill, high_plunge;
  rand_delay();
  lyney swap;
  rand_delay();
  lyney aim[weakspot=1];
  rand_delay();
  lyney aim;
  rand_delay();
  lyney burst;
  delay(11);
  rand_delay();
  lyney skill;
  rand_delay();
  lyney aim;
  rand_delay();
  lyney skill;
  rand_delay();
  lyney aim;
  rand_delay();
  bennett swap;
  rand_delay();
  bennett skill;
  if (r > 1) {
    rand_delay();
    kazuha swap;
  }
}

高命座循環

適用於C2 林尼。計算分數時也會執行這些循環,並取對該配裝最好的一個。

循環腳本(gcsim)
active lyney;
bennett skill, dash, burst;
xiangling skill, dash;
kazuha skill, high_plunge;
lyney aim:3, skill, dash;
xiangling burst;
kazuha burst, skill, high_plunge;
bennett skill, dash, burst;
xiangling skill, dash;
lyney aim:3, burst, skill, skill;
正在計算… 最多可能需要一分鐘。