63,433 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
來源在其自身條件下回報單次循環為 66,129 DPS。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
循環腳本(gcsim)
let n = 2;
let m = 6;
fn rand_delay() {
let del = rand() * (m - n + 1) + n;
delay(del);
print(del);
}
active lyney;
rand_delay();
lyney aim[weakspot=1];
for let r = 4; r > 0; r = r - 1 {
rand_delay();
kazuha swap;
rand_delay();
kazuha skill, high_plunge;
rand_delay();
while !.kazuha.mods.favonius-cd && !.kazuha.burst.ready {
kazuha attack;
}
rand_delay();
kazuha burst;
rand_delay();
bennett swap;
bennett burst;
rand_delay();
bennett skill;
rand_delay();
xiangling swap;
xiangling burst, skill;
rand_delay();
xiangling dash;
rand_delay();
kazuha swap;
rand_delay();
kazuha skill, high_plunge;
rand_delay();
lyney swap;
rand_delay();
lyney aim[weakspot=1];
rand_delay();
lyney aim;
rand_delay();
lyney burst;
delay(11);
rand_delay();
lyney skill;
rand_delay();
lyney aim;
rand_delay();
lyney skill;
rand_delay();
lyney aim;
rand_delay();
bennett swap;
rand_delay();
bennett skill;
if (r > 1) {
rand_delay();
kazuha swap;
}
}
高命座循環
適用於C2 林尼。計算分數時也會執行這些循環,並取對該配裝最好的一個。
循環腳本(gcsim)
active lyney; bennett skill, dash, burst; xiangling skill, dash; kazuha skill, high_plunge; lyney aim:3, skill, dash; xiangling burst; kazuha burst, skill, high_plunge; bennett skill, dash, burst; xiangling skill, dash; lyney aim:3, burst, skill, skill;