68,307 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 68,592 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn lyneyAim() {
if .lyney.weapon == .keys.weapon.crescent {
lyney aim[hold=2, weakspot=rand()>0.5];
} else {
lyney aim[hold=2];
}
}
fn WaitForCryo() {
let StartFrame = f();
if !.element.t0.pyro {
while !.element.t0.cryo && f() - StartFrame < 120 {
wait(1);
}
}
}
active bennett;
for let i=0; i<5; i=i+1 {
bennett skill, burst;
xilonen skill, attack:2; pick_up_crystallize("pyro");
citlali skill, burst;
lyneyAim();
WaitForCryo();
lyneyAim();
if .lyney.burst.ready {
WaitForCryo();
lyney burst; delay(11);
lyney skill;
} else {
lyneyAim();
}
lyneyAim();
WaitForCryo();
lyneyAim();
WaitForCryo();
lyney skill;
lyneyAim();
}