48,797 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 54,064 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn LynetteCombo() {
if .lynette.skill.ready {
lynette attack, skill;
} else if .lynette.burst.ready && .lynette.energy == .lynette.energymax {
lynette attack, burst;
} else if .lynette.normal > 4 && .stam > 25 {
lynette charge;
} else {
lynette attack;
}
}
active fischl;
fischl skill, attack;
for let i=0; i<4; i=i+1 {
furina skill, dash, attack, burst;
if i > 0 {
bennett attack;
}
bennett skill, burst;
amy attack;
if .amy.burst.ready && .amy.energy == .amy.energymax {
amy attack:1, burst;
} else {
amy skill;
}
lynette burst, attack;
while .fischl.oz {
LynetteCombo();
}
bennett skill;
print("done");
}