60,358 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 63,465 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active klee;
klee skill[bounce=3, mine=8];
for let i=0; i<4; i=i+1 {
if i > 0 {
xilonen skill, attack:2;
}
furina skill, dash;
if .furina.weapon == .keys.weapon.favsword && (!.furina.mods.favonius-cd || !.furina.burst.ready) {
furina attack;
}
furina burst;
xianyun skill:3, low_plunge, attack, burst;
xilonen skill, attack:2;
if .klee.skill.ready {
klee skill[bounce=3, mine=8];
}
if .klee.burst.ready {
klee burst;
}
while .xianyun.status.xianyun-airborne-buff {
if .klee.status.xianyun-airborne-buff {
klee jump;
if .airborne{
klee high_plunge[collision=rand()>0.5];
}
}
if .klee.status.a1-spark {
klee attack;
klee charge;
} else if .stam > 50 {
klee attack;
klee charge;
} else {
klee attack;
}
}
}