Klee / Furina / Sangonomiya Kokomi / Xiangling

49,059 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 56,786 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
active furina;
furina skill, dash, burst;
xiangling burst, skill, dash;
kokomi attack, burst, attack:2, walk, attack:2, walk, attack:2, skill;
klee attack, burst, walk, attack[travel=6], charge;
klee attack[travel=6], charge, attack, skill[bounce=3, mine=8], jump, attack[travel=6], charge;
klee attack, skill[bounce=3, mine=8], jump, attack[travel=6], charge, attack[travel=6], charge;
klee attack, walk, attack;
  
for let i=0; i<2; i=i+1 {
furina skill, dash, burst;
xiangling burst, skill, dash;
kokomi attack, burst, attack:2, walk, attack:2, walk, attack:2, skill;
 klee attack, burst, walk, attack[travel=6], charge;
 klee attack[travel=6], charge, attack, skill[bounce=3, mine=8], jump, attack[travel=6], charge;
 if .klee.skill.ready {
      klee attack, skill[bounce=3, mine=8], jump;
    } else {
      klee attack[travel=6], charge;
    }
 klee attack[travel=6], charge, attack[travel=6], charge;
 klee attack, walk, attack, walk, attack;
  }
Calculating… This can take up to a minute.