50,914 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 59,418 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
active furina;
furina skill, dash, burst;
bennett skill, burst;
emilie skill, attack;
klee attack, burst, walk, attack[travel=6], charge;
klee attack[travel=6], charge, attack, skill[bounce=3, mine=8];
klee jump, attack, skill[bounce=3, mine=8], jump;
for let x = 4; x > 0; x = x - 1 {
klee attack[travel=6], charge;
}
klee attack, walk, attack;
bennett skill, attack;
furina attack;
for let x = 3; x > 0; x = x - 1 {
furina skill, dash, burst;
bennett burst, skill;
if .emilie.burst.ready {
emilie burst;
} else {
emilie skill, attack;
}
bennett skill;
klee attack, burst, walk, attack[travel=6], charge;
klee attack[travel=6], charge, attack, skill[bounce=3, mine=8], jump;
for let r = 5; r> 0; r = r - 1 {
klee attack[travel=6], charge;
}
klee attack, walk, attack, walk, attack;
}