Klee / Chiori / Xilonen / Furina

64,159 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 64,542 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
fn klee_combo(x) {
  klee attack, charge, burst, walk;
  klee attack[travel=6]:2, skill[bounce=3, mine=8], jump;
  if .klee.skill.ready {
    klee attack, skill[bounce=3, mine=8], jump;
  } else {
    klee attack[travel=6], charge;
  }
  for let x = 4; x > 0; x = x - 1 {
    klee attack[travel=6], charge; 
  }
  klee attack, walk, attack;
}
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
  if action_id == .action.dash || ( char_id == .keys.char.xilonen && action_id == .action.skill ) || ( char_id == .keys.char.chiori && action_id == .action.skill ) {
    pick_up_crystallize("any");
  }
    
  return _execute_action(char_id, action_id, p);
}
active klee;
klee attack; 
for let i=0; i<4; i=i+1 {
  xilonen skill, attack:2, burst;
  furina skill, dash, burst;
  chiori burst, skill:2;
  xilonen skill, attack:2;
  klee_combo(0);
}
Calculating… This can take up to a minute.